Page tree
Skip to end of metadata
Go to start of metadata

Last updated: Jan 12, 2020 15:13

For mobile automation testing, in addition to real mobile devices, Perfecto supports testing on virtual devices to enhance testing capabilities. Real devices are considered best practice because they represent real-world conditions. However, virtual devices are a valid addition for some of the tests and when larger-scale testing is needed. Some tests, such as logic tests, are less sensitive to the real device environment, thus offering themselves for testing on virtual devices. Other tests, such as UI look & feel and flow, require running on real devices.

Looking at virtual vs. real devices from the perspective of the software development life cycle (SDLC), testing on virtual devices has its place in the early stages of development, during unit testing, due to easy setup, fast feedback, and cost-effectiveness. The next development cycles should involve a combination of testing on virtual and real mobile devices, both because mobile platforms are limited on virtual devices (no app store, different hardware) and because real user experience is required to guide advanced development. The closer the release date, the more important testing on real devices becomes. UI and user acceptance testing (UAT) phases rely on the exclusive use of real devices.

This section provides information on how to get started with testing on virtual devices, iOS simulators in particular, including sample scripts and videos.

In this section:


  • No labels